This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I left SM a couple months back and I stopped working with Maya. I basically got frustrated and decided to take a break. Also, i got a job working 8 hours infront of a computer. So the last thing i wanted to do was come home and sit infront of the computer some more.
Anyway, I'm coming back and starting again with Maya. My boss needs an animation of a part we make at the company I work for. He remembered that I said that I've messed around a little with Maya. Now he wants me to create this for him.
So i'm back. Gonna try again. Hopefuly everyone here can help me out with my project. I'll be sure to create a WIP when i get started.
Good to see that much of the community hasn't changed.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off