Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-06-2003 , 04:49 PM
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Transparent layered texture

Ok, I have a yellow ball, with a bright yellow blinn shader. I want to add "DrKnow" to the ball, but I want to use an image. How can I put the image on the ball without having a white square behind the text???

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# 2 01-06-2003 , 04:50 PM
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i know how to make the background transparent, but does maya allow transparent gifs as textures???


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# 3 01-06-2003 , 04:52 PM
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save as targa (.tga)
it saves the transparency,too

# 4 01-06-2003 , 04:54 PM
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ok, but how do i go about putting it on the ball


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# 5 01-06-2003 , 04:59 PM
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probably just make a texture for the ball with Dr. Know on it. Seems like the most straight forward way.

# 6 01-06-2003 , 05:10 PM
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Yes, that is a good Idea, but if i just make a yellow background and put it on a blinn shader, will I still have the blinn effect??? Here is the ball btw.

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# 7 01-06-2003 , 05:41 PM
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On A|W site, there is a tutorial for "Putting a Lable on a Bottle"

That's the tut for this situationuser added image


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# 8 01-06-2003 , 05:57 PM
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ok, thanks rage. Ill go chack it out


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# 9 01-06-2003 , 07:31 PM
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Look in the online maya docs

There is an even easier place to find a tutorial for this, in the online documentation of Maya:

Help -> Tutorials

Instant Maya->Tutorials->Rendering->Lesson 2 Shading surfaces

It has a tutorial that takes a sphere and textures it to look like an orange with the text written on it, and then goes on showing you how to adjust the bump map, spec map, etc.

# 10 02-06-2003 , 12:42 AM
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Thanks man, that helps a lot


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