This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I understand How to make a wire that acts like I want it to when I adjust IK handles(bends and has gravity and collision)... But how would I accomplish the following: attach one end of the wire to the bicep of a robot arm and the other end to the forearm so that when the character bends his arm the wire bends?
just a tip, for animating the wire you might not want to use SC or RP IK solvers cos theyre a bit awkward unless ur animating a character
i would use a IK spline handle solver which is much better for wires IMO
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