Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 27-06-2003 , 07:59 PM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033

maya 5.0 .3ds import

Hey, Though I do not own a copy of maya 5.0, I was wondering if it had .3ds import included with it, because i did not see a plugin for it on the alias website. Is there a plugin for maya 5.0 to import 3ds files, and if so, where is it. Or is it just a built in feature.


It's Dr. Know, Not Darknow
# 2 28-06-2003 , 08:38 AM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
it is no built in feature - you need a plugin for 3ds import.

there is a plugin on a|w site for 3ds import. right now not yet for maya 5.0 - but i am sure they are going to update that for 5.0.

also possible would be a plugin for max that exports maya - or a external converter that converts form 3ds to maya.

# 3 28-06-2003 , 02:41 PM
Registered User
Join Date: Jun 2003
Location: Israel
Posts: 1
Hi. I just started learning maya so it may sound stupid. Why use 3d max and maya ? From what i saw maya is better then 3d max. Why not work only with maya ?

# 4 28-06-2003 , 05:16 PM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
maya is not overall better than max - not in every aspect. both have advantages and disadvantages. and importing 3ds models does not mean that you created them yourself user added image

# 5 28-06-2003 , 08:33 PM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
Good point. Ok, I was just wandering.


It's Dr. Know, Not Darknow
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads