Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 29-06-2003 , 06:18 AM
mr2turbosw20's Avatar
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Join Date: Mar 2003
Location: CA
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i have a problem though......i have converted all the parts into subD except the car base which is not shown in the pics...it render so long...and if i want to convert it back to poly to fix something, when i convert it back into subd, do i have to do all the full crease edges, partial crease stuff again to make it the shape and smoothness i want? or there are some other ways to convert?


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