So i did load in all informations i think i need ( the mesh, joint and skincluster nodes... )
I filled my vertex structure with the weigths and indices to the joints..
The problem now i have is how to concatenate the different matrices and/or informations ( at first to render the mesh in the bind pose ).
In the joint node there is a translation (.t), a joint orient (.jo) and a bind pose (.bps) matrix derived.
In the skinCluster node a bindPreMatrix (.pm) and a geomMatrix (.gm)
Can anyone give me a hint / a formular on how maya works with these matrices / information ?
Thanx Den
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