Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 07-07-2003 , 01:26 PM
gazzamataz's Avatar
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Removing Trax Animation

OK I have searched me 'Maya Character Animation Book' and cannot find me answer so I'll ask you lot user added image

I have a trax walk cycle for me Knobby character using a character set, when I plonk this clip on him he does his walk. When I remove the clip knobby doesn't go back to his default arms stretched staring straight forwards pose but adopts the first keyframe of walk clip...

How do I get him to adopt the initial arms stretched staring straight forwards pose other than manually doing it?

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Tickety boo and ta ta for a bit...
Gazzamataz
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