Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 08-07-2003 , 12:55 AM
ereitz's Avatar
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like your model - like the paint fx

only wonder about the proportion - I think the birches are pretty huge - some of the leaves look like they're about the same size as a brick. Maybe you can decrease the global scale and increase the growth height.


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# 32 08-07-2003 , 04:55 PM
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ereiz: Thanks. I totally agree. At the beginning the leaves were even much bigger user added image But the thing that disturbs me more than the leaves (relatively easy to fix) is that the biches look too young to be of that height. I'll see what I can do about them... Thanks anyway.


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# 33 08-07-2003 , 05:08 PM
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I really like the model - the only minor thing for me is the building looks like it is lit for dusk or early morning and the background looks more middle of the day.

I really like the way you have made it look 'built' rather than just textured.

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