Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-07-2003 , 07:38 AM
# 2 22-07-2003 , 08:23 AM
Vampus
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You'll have to fix the 2 playblasts links up :S

# 4 22-07-2003 , 10:31 AM
Emo's Avatar
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wow, those are some impressive videos..(not just the skeleton but the rest too)

-Emo

# 5 22-07-2003 , 04:05 PM
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only crit on the arm bones. when the wrist turns, the 2 bones in lower arm bend too much - as if they were made out of rubber. but great stuff user added image

# 6 26-07-2003 , 05:49 PM
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looking great user added image
checking your web page i found Sid :p it`s one of my favorites user added image love it.

PS. do you have more pictures of it ? love to see

keep the great work


Life is lived forward but only understood backward
# 7 27-07-2003 , 06:05 PM
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wow! very nice. the forearm bones do look a bit rubbery - I imagine it would be tough to rig it so that those two bones twist without being deformed.. just a small thing tho , everything else is fantastic.
Is that the guy from IceAge? very kool!

# 8 27-07-2003 , 06:50 PM
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Something doesnt look right to me in the ribs, I dont know maybe its just me.

# 9 28-07-2003 , 08:13 AM
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wow thats awesome man!
*crying* omg I have soooooo much to learn! lol

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