This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
drvespace... is a thng you never have enough...
also the screen is really important, i boght a generic 17"TFT for 325€ and its the best moiney spent on my PC...
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