Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-08-2003 , 04:58 PM
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Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93

Export/Import Problem from Maya to Maya ?

Hello friends !

I´ve modeled a little airplane in one scene file.
In an extra scene file, I do have a hdri setup.

Now, I´ve selected in my first scene file, my full airplane, and exported this as an extra .mb file.

After that, I open the hdri scene file, and import the airplane.

But what happened ?

On the wings, I´ve trimmed out some things, which I can see clear in my modelling scene file. But after importing into my hdri scene, the trimmed parts are not to see ?

Normally, there should be soe holes for the gear, but the holes in the wings, are away.

Hmm, I´ve checked in the outliner all my things, and each object is a sepaat object, all is ungrouped. So I don´t know what the problem is.

thx for every little help,
bernhard


contact me via MSN: rieder@utanet.at
# 2 14-08-2003 , 01:13 AM
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Join Date: Jun 2003
Location: Sweden
Posts: 571
You could try referencing (Edit -> Reference editor) the file instead of importing it.


Björn 'santa' Fredriksson

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