This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, I have a polygon model of a giraffe that I want so look much smoother i've included a pic of the quick render.
Whats the best way to smooth him without loosing to much detail?
Looks like it already has plenty of geometry. I think you'd just need to Edit Polygons > Normals > Soften/Harden Edges > Options. Choose All Soft and apply.
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