Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-09-2003 , 07:17 AM
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auto rigging

hi
i have rigged quite a few characters but have gotten over the thrill that it is and just want to use a good auto-rig script.
i have found 3...
1. Animan
2. Final Rig
3. Creature Tools
can anybody tell me about any or all of these? comparisons? what works? what doesnt...
i would be real appreciative-like... ahuh, ahuh.
cheers, love your work babie.........

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# 2 01-09-2003 , 07:54 AM
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try Creature Tools, just tried it out now, works good.

LoL the pic user added image

# 3 01-09-2003 , 07:57 AM
Kevin
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is that your wife?

# 4 01-09-2003 , 10:02 AM
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yes, isn't she gorgeous...

# 5 01-09-2003 , 10:16 AM
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lol From that reply im guessing you just posted it cos it's funny

# 6 01-09-2003 , 01:10 PM
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Spazoutboy

I don't know much about those autorig scripts, do you just run a mel script and it rig the character for you?

Anyway as a longtime A:M users I would recommend the Setup Machine for Maya 5 from Anzovin Studios:

https://www.anzovin.com/setupmachine/...chinemaya.html

In my experince of Raf, Steve and the gang what they don't know about character animation ain't worth knowing!


Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com
# 7 01-09-2003 , 11:07 PM
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What you do is it creates this guideline for you, then you drag the points into the respectable places, then click a button and it makes the skele, then you click another button and the skele joins onto the model user added image

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