Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-09-2003 , 02:14 AM
carrot juice's Avatar
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Join Date: Mar 2003
Location: San Antonio, TX
Posts: 346

Ubern00b question

Is there any way to increase maya's "fog" limit? when things get too far from the camera, they start to dissapear to save processor speed. does anyone know how to change this threshold? I have been searching all ober for the optionuser added image

thanks

# 2 05-09-2003 , 02:15 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
in your camera view, go to View > Camera Attributes

Change the Far and Near Clip planes.

# 3 05-09-2003 , 09:00 PM
carrot juice's Avatar
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Join Date: Mar 2003
Location: San Antonio, TX
Posts: 346
problem solveduser added image
thanks

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