Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-09-2003 , 08:13 AM
mayaguy_dr's Avatar
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Render Layers - Compositing Problem

Hi,

I'm having problems with rendering layers. This is the first time i'm using the option. I want to render the objects in the scene seperately and later want to composite them in maya fusion.

but i'm having problems in compositing. if i put the 'box' on the top layer the output is the second picture. if i put the 'box' in bottom layer the output is the third picture. How can i get output as in the first picture ?

Help me out

The first picture is rendered without 'render layers'

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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 2 09-09-2003 , 08:14 AM
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Box on Top Layer

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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 3 09-09-2003 , 08:16 AM
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Box IN Bottom Layer

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# 4 09-09-2003 , 06:12 PM
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There are 2 ways around this problem.

One easier than the other:

1. You can do an animated alpha by hand in Fusion.

or (easier)

2. You could duplicate your scene, and rename it so you don't overwrite the original.
Then you can apply the "Use Background" shader to everything BUT your box.

That way, you will get object "occlusion", meaning it should comp normally like in your first pic.

Does that help?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 09-09-2003 , 10:36 PM
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thnx race the second one worked ... and easy too. user added image


Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 6 09-09-2003 , 11:51 PM
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I'm not trying it yet, but how/where is the background shader option.

# 7 10-09-2003 , 03:06 PM
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It's in the Hypershade, with all the other basic shaders like Blinn, Phong, etc.

Just select everything but your chains, and your box, and apply that shader to them by right-clicking over the shader in the Hypershade, and .... well, you know the restuser added image hehe..

Good luck!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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