Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-09-2003 , 07:10 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
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Medical Imaging

I'm trying to create a shader that looks like a sprectrum MRI scan. Essentially it has that Predator vision/ heat scan look. Anyone ever done anything like this? Have any thoughts on how to get started?

Thanks,
-dann

# 2 12-09-2003 , 02:04 AM
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Hey, have you thought about actually batch processing a series of frames with some gradient maps in Photoshop (Or Aftereffects)?
Could help you out. user added image

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