This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
sorry to bother you, but i am new in 3d animation, can someone tell me what's the big major between 3ds max and maya? if i wanna be a professional artist, what should i learn most, 3ds max or maya? thanx, and sorry again, my english is not very goog
that would depend on what u want to do with ur 3d package, max is mainly for games, maya has more sophisticated tools for films and that (but can also do games)
for games, learn max, it is simple enough to get the job done, and it doesnt have many fancy features, the graph editor in it isnt very good either :S
if you want to learn maya, it would take a long time, but the graph editor is very nice i find animating in maya a lot easier
if u need any help with maya animation, just email me
I´m running on a HP Pavilion model, 950 Mhz, 128 Megs, 40 Giga disk drive ... no 3d card. And Maya runs great! So don´t worry, I guess it´ll work at yours also .. besides if you are in this for the long run, it pays to learn Maya.
Yes I would tend to agree....MAYA is the way to go......it's more powerful than max.....of course both programs have their pros and cons.....but all around Maya is the better choice
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