Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-10-2003 , 07:35 AM
thebrianproject's Avatar
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Join Date: Dec 2002
Location: san francisco
Posts: 88

tess

what does "tesselation" mean?

# 2 04-10-2003 , 04:02 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
When you render nurbs, Maya actually converts it to triangulated polygons. Tessellation controls how smooth the conversion is.

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