This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
haha, he Migu you should check out Nick Park, the guy who made wallace and grommit (and chicken run i beleive) this guy looks like he would fit right in in one of his animations.
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
*cries* I just started playing around seriously today on maya PLE I lub it alot, but I see I got so far to go!!! I made a fish though well kinda I not worked out how to do some stuff but I'll get there
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
Ra1Der Keep On, we all start some where and we all have a Very FaR way to Go!!! XanthZeax, MainlineX, James, twisteddragon33 Thanks. Thats Very Great David Thanks For sticking it in the Gallery. :bandit: Hey Ribbit For his skin all it is a Proceduarl shader for all the components of it from his bump map to spec etc........ I would have liked to do custom maps but had no time, so i had to cut corners.
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