Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 11-10-2003 , 03:07 AM
drizzt's Avatar
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Join Date: Oct 2003
Location: Victoria, Australia
Posts: 24

Please help

I'm new to Maya and so I've been working through an old Learning Maya book and have come across a problem which i am sure there's an easy answer for:
in the book it tells me to input the following and that it should move just the pivot.
ive included a pic of what it shows me.
ive tried using the mel script but it just gives me a syntax error.
its sooooo frustrating trying to move the pivot to exactly zero just with a mouse

any help would be appreciated

Attached Images
# 2 11-10-2003 , 03:25 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
Easiest way to move a pivot point is to do the following:
1) Select object.
2) Press "insert."
3) Hold down x key. (grid snapping shortcut key)
4) Drag pivot point to center of grid.
5) Press insert again.

Hope that helps.

# 3 11-10-2003 , 03:42 AM
drizzt's Avatar
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Join Date: Oct 2003
Location: Victoria, Australia
Posts: 24
nice one Darkware

# 4 11-10-2003 , 06:01 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You would need to type 0 0 0 for it to move to the origin. Not sure why the book would say otherwise.

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