This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
After going though billions of tutorials, this is the first model I've done, all the way from drawing sketches to texturing. A few more details to add to the head are more wrinkles and eyelids. Can't wait to complete the full body and try my luck at animating this little creature.
The texture is probably temporary. I was trying some free downloadble shaders, but I couldn't get a good effect, so I tried a simple Brownian procedural texture with a bump map.
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