Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 12-10-2003 , 02:10 PM
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Congratulations Kurt! Hope it works out well!
:thumbsup:


Björn 'santa' Fredriksson

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Check out our 1on1on1 battle for the SandCrawlers.
# 17 12-10-2003 , 06:23 PM

Congrats!!

Congratulations Kurt! I knew you'd get a job sooner or later with your talent! Incredible Work!!! Good Luck with your new job

# 18 12-10-2003 , 09:57 PM
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Very good stuff buddy! user added image

# 19 12-10-2003 , 11:54 PM
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Whoohoo!!!!

Good job m8!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 20 13-10-2003 , 01:55 AM
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Thanks guys. The fun has started trying to find a flight down to check out the area and look for a place to live...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 21 14-10-2003 , 12:40 PM
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Well done kurt, you most definatley deserve it! user added image


Technical Director - Framestore

Currently working on: Your Highness

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# 22 14-10-2003 , 12:42 PM
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oh damm i forgot to write in this thread oops user added image well congrats man user added image


Thanks for wasting your time reading this line.
# 23 14-10-2003 , 12:50 PM
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Yeah, congratulations!

Hope it works out nicely user added image

# 24 14-10-2003 , 12:53 PM
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pixelStorm® entertainment studios Inc., a privately held developer of games

and technology is based in Edmonton, Canada.



Past development experience includes coin-op games for the SEGA Naomi platform. The company is also a licensed developer for Nintendo Inc. and provides contract services for software development on multiple platforms and devices.



pixelStorm is committed to creating astounding games that push technological boundaries. Current efforts are focused on online and handheld games that are easily accessible, richly detailed, and of the highest importance: fun to play.

# 25 14-10-2003 , 01:15 PM
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Zyk0tiK yes thats the place=) They seem like a great bunch of people there. I'll be flying out tomorrow to meet my bosses..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 26 14-10-2003 , 06:05 PM
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you teh man user added image!

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