This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
You've got some texture stretching going on. Some of the paint fx flowers/grass looks like its growing out of the stone on the ground. The building in the back seems to be reflective.
Originally posted by carrot juice I like the mental ray one better as of now, cause the maya one cant be displayed
Actually what you see in the viewable link is Maya renderer.
I decided to give up the MR render for now as it gives results that are not sharp nough , that is, until I learn how to make it sharp...LOL
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