Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-11-2003 , 01:59 AM
Registered User
Join Date: Oct 2003
Posts: 15

Breaking Up a Surface

G'Day again - I've modelled a head by using a bunch of CV curves lofted around a circle. Now my problem is, I didn't leave any holes in it for the mouth or eyes... is it possible to 'cut' a hole in this surface?

Many thanks

# 2 05-11-2003 , 02:05 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you might want to check out the radial head tutorial we have.

# 3 05-11-2003 , 02:15 AM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
we have a radial head tutorial??


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# 4 05-11-2003 , 02:45 AM
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