Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-11-2003 , 05:29 PM
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Problems extruding faces

Hi, I am an animation student and new to the forum. I been working in Maya for a few months and lately I been having problems when I extrude faces. I check the box to keep the faces together but everytime I re-use the tool it resets to unchecked. It is not an real problem but when I am modeling it gets kind of annoying to have to go back to the attributes editor to check the box again. I would appreciate if anyone has any info. Thanks

# 2 06-11-2003 , 07:01 PM
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I had the exact same problem, if you do what you said and then hit save preferences in the file menu, I think that might sort it user added image

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# 3 06-11-2003 , 08:00 PM
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Ok you need to set this option to default. Go to Modeling menu set / polygons/tool options/ keep faces together. check this option and it will be set as default all the time.

Also take note of the keep faces planer option that comes in handy sometimes.:p


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Last edited by 3djoe; 06-11-2003 at 08:02 PM.
# 4 06-11-2003 , 08:12 PM
# 5 07-11-2003 , 06:09 AM
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Thanks for all your input it finally work, now I can model in peace!
GRX78

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