This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Heya,
My character's body is built using cps. the left side of her body has the proxy base around it. My hand that you see in the picture is made out of sub-D's. Could someone suggest a way to attach my Sub-D hand to my polygonal body?
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