Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-09-2002 , 09:28 PM
BigBadErik's Avatar
Registered User
Join Date: Sep 2002
Posts: 7

Maya for Mac OS .obj import

First, my thanks to Saiyan for answering my previous thread!

Any thoughts on the following? Or am I the only one to experience this?

A frustrating issue: I've tried importing .obj files into Maya, and it doesn't work. I've even tried the "tounix" command in the terminal, dragging an .obj file over it, hitting "return," then trying to import it in Maya. Doesn't work...nothing happens in the perspective winow, and here's what I get back from importing a simple bowling ball .obj file:

pv_performAction "/Users/bigbader/Desktop/bowlball.obj" "OBJ";
file -import -type "OBJ" -rpr "bowlball" -options "mo=0" "/Users/bigbader/Desktop/bowlball.obj";
// Result: /Users/bigbader/Desktop/bowlball.obj //
// Result: 1 //

Any thoughts? This Mac import issue really stinks and so does the complete lack of Mac-compatible plug-ins...I'd love Alias to get it all ironed out.

--BBE

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