This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm not sure if this is a newbie question but I have two questions concerning softbodies.
1. I made the surface of the water live and then drew a curve/motionpath on it. I wanted to know if I could continue the path off of the softbody.
2. I can't scrub back or forth but I am animating so I wanted to know if there is a way to save the state of the water somewhere so that I dont have to start at the begining of the animation for the water to not be messed up.
on 2, I haven't done it yet but looks for softbodys baking in the help. I'm sure it can be done.
on 1. just wandering. so you have the motion path falowing moving with the soft body ? or is it seprat now and whats on the motion path is what is acting aginst the softbody ?
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