BUG?!? PaintFX and semi-transparent objects
I ran into a weird problem. Let's say i make a nurbs plane and a sphere on top of it. Then I add some pfx grass on the plane and render -> it's ok...an example follows:
But if you paint a tranparency map to the sphere the pfx sees the whole sphere transparent thus showing the grass through the whole object:
Isn't that weird? Do you get the same results? I think it's a bug.