Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 18-12-2003 , 07:40 PM
fleetside's Avatar
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Sub-object hotkeys

Hey Mike,

I'm watching a polygon tut movie of yours, and I'm curious to see how you have your hotkeys setup so you can switch between face-edge-vertex so quickly. Anything special or just regular old hotkeys?


Do they speak English in What?
# 2 21-01-2004 , 10:06 PM
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Hi fleetside,

eh... I don't know if you have solved it, but you can just rightmouseclick on a polygonobject to get the markingmenu in which you can change the diffrent modes... face, vertex, object, edge, etc... user added image

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 3 21-01-2004 , 11:04 PM
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You can also use F9, F10, and F11 to switch between components.


Danny Ngan
Animator | Amaze Entertainment
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# 4 22-01-2004 , 12:32 AM
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Thanks guys. I figured it out.


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