Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 136 02-02-2003 , 07:21 PM
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Skin Tone: Eventually, I'm sure I'll do an actual texture for her, but for now, I just want to concentrate on getting the model done. Added some more jewelry.

user added image
user added image

# 137 02-02-2003 , 07:40 PM
Kevin
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awesome work mike!! really nice detail! maybe a bit bore closure in the bum area from the back?


but im nit picking mate as its awesome!!!

# 138 03-02-2003 , 03:12 AM
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Thanks, Kevin!

Yeah, I see what you mean. In these pics, the bum (lol) really seems way out there. lol Baby got back! user added image I'll fix it.

user added imageuser added image

# 139 03-02-2003 , 03:18 AM
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No... her bum looks fine user added image

the rope thing is really nice so far.. when you model it, it's going to be awsome!!

-Emo

# 140 03-02-2003 , 03:56 AM
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Dang man i might have to to start over=) hehehe Totally cool


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# 141 03-02-2003 , 08:54 PM
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Thanks, guys!

Ah, don't start over, Kurt! I think yours is great!

user added image

Started robe and did a few refinements here and there.

# 142 04-02-2003 , 02:53 AM
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Wow, Mike, that is amazing!

My only suggestion is to add a subtle expression on her face. At the moment, her face is very neutral and doesn't really convey any sort of personality or attitude. It's also very symmetrical and plain. Even a tiny little raise of an eyebrow or a small curl on the corner of the lips will add a lot of personality and depth to her. That will move her from being a pretty model to a full blown character.


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# 143 04-02-2003 , 03:14 AM
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that is beautiful i want to marry that model. make a poster out of that. i want that on my wall. jezz.

# 144 04-02-2003 , 03:19 AM
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Thanks, Danny! Yeah, she is going to have an expression for the final. Just trying to get the model all done first. user added image

Thanks, Raul. user added image If the final comes out like I'm hoping, I'll definitely render out a big version. user added image

More robe work:

user added image

a little further along:
user added image

# 145 04-02-2003 , 04:23 AM
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wow, great job so far! How are u modelling the robe? Or any clothes for that matter? I'm also trying to modell a cape, but I'm having difficulties with simple polys..

# 146 04-02-2003 , 05:24 AM
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I started with 2 elongated nurbs circles, lofted a polygon object between and just went to town on them, extruding, splitting, etc user added image

# 147 04-02-2003 , 07:13 AM
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wow wow and wow user added image

I'm curious; what is your poly count in this project mtmckinley ???


edit:
I'm just starting out with polys.

How did you get to make the cv's/faces around her eyes?. These faces kind of stand out for them selves


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Last edited by undseth; 04-02-2003 at 07:19 AM.
# 148 04-02-2003 , 07:39 AM
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# 149 04-02-2003 , 11:29 AM
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WOOOOOW!!! I have nothing but awe. It would make a brave man weep.user added image [mouth hangs open]


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# 150 04-02-2003 , 02:19 PM
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That is totally cool!user added image Makes my diner scen look bad.


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