This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Absolutely awesome work Kurt,, love the way you added the skin bump, any chance for you to make a video on how you made the bump? It would be the most popular download.
If you don’t mind me asking, about how much time do you spend average on a character (or the longest time on a model) because I been working on mine for a month and still haven’t got to the Hans yet.
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