I agree...started delving deeper into SSS and the mix20 shader. I also tweaked the head of this guy in the process and separated it from the body to just focus on skin. Here is what i have so far.
That mix20 shader is suprsisingly easy to use. You put the SSS shader as the base color and add layers as needed. There is an incredible tutorial in gnomon about it and SSS by a guy called Alex Alvarez or something like that.
Now...if i could use your color maps in this shader...
I checked out the mix20 at last after watching the Alex Alvarez videos, its very cool. I actually prefer the layered method of the blinns mixed with the fast skin shader. Its very similar to an old skin shader network (pre-sss) by Steve Stahlberg.
I think I'll be heading in the direction of this shader very soon with my character work...should be interesting LOL
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