Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
cb8rwh.... I have a kinda wired way of starting a model.. I use nurbs primatives or nurbs curves and shape it a close as I can to the object I want to model
Once I have the shape and proportions, I convert the nurbs into polys. Than its just a matter of tweaking and pulling to start adding the details.... I add detail by switching back and forth between polys and sub-d. Sub-ds are a loy easier to pull than the vertices on a poly=)... Hope that helps
Kurt
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
Didn't really have a lot of time to work on her today, as I've been job-hunting and such. But I think the model is pretty much done for now. The hem of her robe isn't all that impressive, but my plan is to have her emerging from a pool of some sort, so you won't see that part of the robe in the final.
Also, I've had a couple complaints regarding the visible nipple, so I've "covered" it sorta. :p
Also, I made this belt-type thing... don't know if I'll keep it for now. What do you guys think?
I've also given her hips a slight shift to her right... gives her cooler stance, I think.
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