Here's my first texture test for the torso. I've still not completed unwrapping the UVs for the rest of it just yet. This isn't the final texture, just a quickie using color, specular, and bump maps.
I'd be interested in comments regarding skin color, etc. I don't know if I'm too pleased with the tattoo/bodypaint marking... don't know if I should just bring back the weird nipple clasp. lol
Looking good. I really like the reptilian skin on the arms and hands. Overall skin color is nice too.
I think a tattoo or body paint might be interesting, but it would definitely need either a clean design or some other color for contrast. Maybe use a snake pattern or possibly some body paint texture to make it stand out a bit more.
First you use "MakeMaterial #" (where # is a number... 20 for example) and it makes that many materials.
Then, you select groups of faces and apply a different material to each group. Once you've done that, run uvLayout and it will planar map each group of faces for youto put together. Still takes a while, but perhaps not quite as long as normal
I like the scene on the last image. You know what the red and green one reminds me of? THe Picture of Yoda holding the Green Lightsaber. Nice work,
Brian
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