Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 226 25-06-2005 , 04:11 PM
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Hey jhaydockuser added image

To get rid of that jagged outline, go to your Render Global > Mental ray > Contours > General > Quality.

Settings:

Over-Sample > to 5

Filter Support > to .5





user added image

I forgot to explain this before, sorry about that. Well that should do ituser added image

Vedic

# 227 25-06-2005 , 09:38 PM
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Cheers mate! user added image Owe you one for that...

Just leaving for a trip to Canada for two weeks (live in the UK) So see everyone when I get back!

Thanks again vedic.

Jock.

# 228 25-06-2005 , 11:00 PM
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No problem jhaydockuser added image

Have fun in Canada!

vedic

# 229 25-06-2005 , 11:07 PM
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do you make reference sketches? or just wing it?


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# 230 26-06-2005 , 04:23 AM
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Hey 13uRneRuser added image

Well I do some sketches depending on what i'm not to clear on in my mind. For the devil chick I drew a side and front view of the haed, the body I created as I go. The alien was a full side view sketches, you can go to this page to see it https://forum.simplymaya.com/showthre...5&pagenumber=3

The guy or hero was mostly a model as I go one, I did a few sketches for the haed gear. The robot I sketches a side view of the upper body, which you can see here on this page https://forum.simplymaya.com/showthre...5&pagenumber=6

Background I did a few sketches, not much, I will be doing some really nice drawings of background scene when i'm done with all the characters, I want it to look really cool, after al it is a strange worlduser added image

Well I just got home, so i'm going to do some more work on the devil chick, i'll have some update tonight, maybe do some more on the robotuser added image


Last edited by vedic kings; 26-06-2005 at 04:26 AM.
# 231 26-06-2005 , 05:54 AM
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Heres an update, not much. I just added a knifeuser added image

user added image

# 232 26-06-2005 , 10:58 AM
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Back from London

hi dude!
Finally im back from London...
Very nice work on cell shading you got there!but to me https://forums.simplymaya.com/showthr...&pagenumber=13
looks much more as cell shading cartoon look...i would like to use this for my Picollo ....you seem to prefer a more cg-rendered 3d look...Its a mix of both-cell shading and 3d look.
finally i find on the last image the knee isnt bending 100% precisely...it looks a bit wrong....

but the rest is very cool!maybe you should add some eyes or so to the female cause they look so empty.

# 233 26-06-2005 , 11:38 AM
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i have 2 questions on the shader.
1.did you found that steps and how they work out on your self?
2. if yes could you plz explain what every step does...or better where you got that info about shader etc.?

# 234 26-06-2005 , 08:23 PM
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i have the problem that everytime i want to render with that shader you explain maya brakes down user added image ---.....i doonno why

# 235 26-06-2005 , 08:49 PM
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Hey Dragonhawkuser added image

If you want that anime toon look just use the ramp shader (3 colors, from light to dark).

About how I learn of the mental ray toon style, was from many sites, I just started playing around with the settings tell I liked it. There is one thread over at cgtalk that explains well on this mental ray setup. I'll post it later, i'm a little busy moveing today.

Could you post a simply step by step of your setting that you say is crashing maya.

I'll be back on in a few hous to see if you post your setting, and i'll try to help.

# 236 26-06-2005 , 10:24 PM
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Vedic how long have you been using Maya? I just read this thread from start to finish today and in just the time from start to finish of this thread your quality (which was good to begin with) skyrocketed....truly cannot wait to see more of this project....i loved the realistic renders you did early on and was sceptical about the cartoon renders at first but the 'anime' look you ended up with especially in that qt animation was amazing. I've been buried in trainings myself and hope one of these days ill be able to post some of my works...

this weekend i spent most of time on maya tut's and some practice with Photoshop/Corel Paint/and some real life scetching....its been years since Ive done it and only recently decided to go all out....

Look forward to more of your stuff! user added image

# 237 27-06-2005 , 02:33 AM
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Skeksi,

Thanks for your kind wordsuser added image

How long how I been using maya? Well maya is my first 3d program, which I started using in march 2002. So that makes it about 3 years.

Well I try to get better and better at maya as I go, figureing out better ways of doing thing.

My goal is the create a scene that has a more real or 3d look, with a toon style (out lines).

The animations for me right now is a little to much for me, so I put that aside for now as i'm not that experience with animation.

Thats cool you are getting back into the world of art. I have my in's and out's with 2d/3d art from time to time too.

If you would like to see my other wips go to theres links below.

Ok, this is in the order that I have post my wips over the last 2 yaers, I think its been.

1. Horror, The Kitchen (wip)
https://forum.simplymaya.com/showthre...threadid=10168

Horror, The Kitchen (complete)
https://forum.simplymaya.com/showthre...threadid=12760

2. Just a few things I made, before I find simplymayauser added image
https://forum.simplymaya.com/showthre...threadid=10852

3. Machineflesh 3D Challenge Entry (wip)
https://forum.simplymaya.com/showthre...threadid=11046

4. Bathroom (wip)
https://forum.simplymaya.com/showthre...threadid=11485

Bathroom (complete)
https://forum.simplymaya.com/showthre...threadid=12789

5. House in the woods (wip)
https://forum.simplymaya.com/showthre...threadid=11574

Change to, truck in the woods (complete)
https://forum.simplymaya.com/showthre...threadid=12788

6. A Character (wip)
https://forum.simplymaya.com/showthre...threadid=11863

change to human body (complete)
https://forum.simplymaya.com/showthre...threadid=13457

7. A new character i'm working on (funny like)
https://forum.simplymaya.com/showthre...threadid=13453

8. Hallway (wip)
https://forum.simplymaya.com/showthre...threadid=13650

9. the mob (wip)
https://forum.simplymaya.com/showthre...threadid=16149

10. The room (wip)
https://forum.simplymaya.com/showthre...threadid=16285

11. Hall (wip)
https://forum.simplymaya.com/showthre...threadid=16389

change to, Alien Detective (complete)
https://forum.simplymaya.com/showthre...threadid=16436


And now I have been working on strange world for about two months, I think?

Well I hope you enjoyed my old wipsuser added image

Vedic

P.S. not sure why I post links to all my wips, hmmm..... I better use the time that I have to work on my project hehehe....


Last edited by vedic kings; 27-06-2005 at 02:49 AM.
# 238 27-06-2005 , 04:32 AM
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Ok Dragonhawk thinks the eyes look empty, so I tryed a few different colors.

Which do you guys like?

1. user added image

2. user added image

3. user added image

4. user added image

5. user added image

# 239 27-06-2005 , 05:37 AM
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I think the blue adds a nice touch user added image

red seems a little overkill user added image


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# 240 27-06-2005 , 05:43 AM
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hey 13uRneR,

Yeah i'm liking the blue toouser added image

Here is a little update on the robot. I'm not really sure I like the updated gear I added. What do you guys think?

user added image
user added image
user added image

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