Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 13-02-2004 , 12:21 AM
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Join Date: Jun 2002
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Looks nice. This character was actually a concept created for Stargate (I'm not sure if it was for the show or the movie) by Zhu.

# 17 13-02-2004 , 06:23 PM
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Join Date: Jan 2003
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ok guys

in this shot i've used facing ratio connected with blue transparency ...it take a lot of time to render but im satisfied of the result texture color is done now i've really no intention to go further with painting......(maybe a little retouch but not enough!!!)

And now the environnement .... as always u got some ideas???

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# 18 13-02-2004 , 06:25 PM
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maybe ...later a "more-blue-chinese-vase" version

# 19 13-02-2004 , 08:23 PM
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Location: Detroit
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needs some gold I think, but looks great!


Lungs not guns....
# 20 13-02-2004 , 08:48 PM
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gold u say??? ... i'll think it over
by now as promised i got a darker blue version

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# 21 14-02-2004 , 02:53 PM
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Stop Workin!!!!
Darker blue with gold-like graffiti raytrace reflection no more i'll add.

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