Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 26-04-2004 , 12:35 PM
ransick's Avatar
Subscriber
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
ok ok ok.... so we all do have a favourite, right!?
let's just say that we find a car that has organic and straight lines...so with that...after finishing the sm_car_tut we would be able to model every single car on the planet including cars in our imagination... right ?!

So why botter...
...The only thing Im consurned with is WHEN the tut will come... Im as desperate looking forward to the cartut as YOU'LL ghehe

...and oh...(of the record)...The DoDge Viper looks fine to me too! user added image


...
# 17 30-04-2004 , 03:00 AM
Subscriber
Join Date: Sep 2003
Location: In your head
Posts: 34
My votes for the gremlin!


# 18 30-04-2004 , 07:11 AM
Kevin
Guest
Posts: n/a
please guys be a little more patient, I know the car should have been out ages ago... but we have had so much work to do that there simply wasnt time.

The apache tutorial has been a massive project, and one we picked over the car as theres cars everywhere!

But a car will come user added image

# 19 03-05-2004 , 02:23 AM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
oh i am patient kevin. but i have a suggestion: what about a regular car normal ppl can afford? like a grand am gt - that is a nice affordable car. user added image

# 20 03-05-2004 , 04:47 PM
Subscriber
Join Date: Jan 2004
Posts: 101
I'd love to model my car but there is no blueprints for it

2003 Mazdaspeed Protege, some of you may or may not know of it, only 250 were made in canada. (Mines Highly modified of course user added image

# 21 03-05-2004 , 07:43 PM
ransick's Avatar
Subscriber
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
throw us a pic!


...
# 22 03-05-2004 , 08:41 PM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
car tutorials are i think onez that catch most of the attention... although it is one of the few compact projects that covers almost everything of maya... lighting, texturing, modelling, polygons, nurbs, blah blah.. i cant wait for it tho... would not mind giving it a look

# 23 04-05-2004 , 03:50 AM
Subscriber
Join Date: Jan 2004
Posts: 101
Ok here is a picture of when I got it in stock form

[IMG]C:\Documents and Settings\Brennan\Desktop\Brennan[/IMG]

And here is crappy pic of what it looks like now

[IMG]C:\Documents and Settings\Brennan\Desktop\Brennan[/IMG]

Specs
STOCK
Watercooled Turbo I4
170Hp
165 LB/trq

0-60 - 7 seconds
standing 1/4 mile - 14.9

Specs as of now
Front Mount Intercooled
260WHP - 285 crank hp (estimated)
310 Lb/Trq at wheels - 340 crank Lb/trq

0-60 - 5.2 sec (estimated)
1/4 mile - 13.1 @ 111mph

# 24 04-05-2004 , 03:57 AM
Subscriber
Join Date: Jan 2004
Posts: 101
Ok, pics didn't work let me try again

Before (sorry if the picture is to big)

Attached Thumbnails

Last edited by MayaStudent; 04-05-2004 at 04:01 AM.
# 25 04-05-2004 , 03:59 AM
Subscriber
Join Date: Jan 2004
Posts: 101
After

Attached Images
# 26 04-05-2004 , 07:22 AM
Kevin
Guest
Posts: n/a

Originally posted by MayaStudent
Ok here is a picture of when I got it in stock form

[IMG]C:\Documents and Settings\Brennan\Desktop\Brennan[/IMG]

And here is crappy pic of what it looks like now

[IMG]C:\Documents and Settings\Brennan\Desktop\Brennan[/IMG]

Specs
STOCK
Watercooled Turbo I4
170Hp
165 LB/trq

0-60 - 7 seconds
standing 1/4 mile - 14.9

Specs as of now
Front Mount Intercooled
260WHP - 285 crank hp (estimated)
310 Lb/Trq at wheels - 340 crank Lb/trq

0-60 - 5.2 sec (estimated)
1/4 mile - 13.1 @ 111mph

it didnt work as you are linking to your desktop!

LOL but nice car all the same mate user added image

# 27 04-05-2004 , 12:00 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you guys do know that you can use the same techniques found in the apache to do the car, right? Just a matter of modeling something else. user added image

# 28 04-05-2004 , 08:46 PM
ransick's Avatar
Subscriber
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
that car rocks man! I think mr.mckinley is right.... Im really qurieus for it...


...
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads