Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 02-10-2004 , 10:33 PM
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How do i add images or attack them? some help would be great, i worked for a little bit on the old man(did part of his face, no detail or anything)

# 17 02-10-2004 , 11:17 PM
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How do i add images or attack them? some help would be great, i worked for a little bit on the old man(did part of his face, no detail or anything)

theres an option in your message creator called Attach file.. hit browse and look through your file directories to where your rendr is

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# 18 03-10-2004 , 12:11 AM
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lol, well see, its so easy i looked over it.

Ok, heres the face ill be useing for the oldman, i modeled him in a rush, so tell me whats wrong from this view that u see.

For Death ill probly just model his clothing and not show him at all.
Have smoke and stuff at his feet or somethin, we will see.

Lastly, how do u render wireframe, would help u guys to see thnx.

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# 19 03-10-2004 , 08:47 AM
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change to "wire frame on shaded" and just do a snapshot with something like Alias Scetchbook pro (free trail at Alias's site)

cut it down to 640 x 480 (to keep the mods happy user added image )

et voila


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# 20 03-10-2004 , 10:12 PM
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better?

Not quite the old man yet, but i dont have a pic of one so i just modeled this guy, then he will be 90 in no time. Also this is my second face ive done.

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# 21 04-10-2004 , 05:50 AM
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Its looking good Omy not bad at all for a second face, good luck making him 90user added image

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# 22 04-10-2004 , 05:57 PM
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im thinking of doin bump map for the wrinkles, my dad said i should try it that way, i had done a few wrinkles with modeling but, bump map sounds easier to do.

# 23 05-10-2004 , 09:43 AM
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sounds right to me

i would also go the bump map way for the smaller wrinkles and then model the major ones.

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# 24 05-10-2004 , 09:56 AM
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Should turn out pretty cool, just a side question, what's Scetchbook Pro?


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# 25 05-10-2004 , 04:39 PM
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Sketch Book is just a bit more adv. version of microsoft paint. The way i look at it at least. Yah, ill take the map to Photoshop and see what i can get.

# 26 05-10-2004 , 08:36 PM
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or use z brush if you have it, love it for doing wrinkley details user added image

you may find relying on bump maps will come across less convincing when you try and portray larger forms.... its not impossible of course but harder.

Nice work so far though.. good luck


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# 27 06-10-2004 , 05:52 PM
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i'd like to post some smoothed pics and wrinkles ive modeled, ill probly edit this one later today and add some stuff ive done.

# 28 06-10-2004 , 08:10 PM
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ok heres the head with a few wrinkles and saggy eyes, i know lips and nose needs work, and i need to make his head to look more oldmanish. Im tryin though.

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