Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 26-10-2004 , 06:08 PM
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WOW Dae Looking really good man. Best of luck in the competition. Very nice stuff so far.

# 17 01-11-2004 , 05:11 PM
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dropship V1

this is version one of my dropship, just trying to get the overall shape right.

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# 18 14-11-2004 , 08:53 PM
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update

started the helmet after a mental blank on the dropship,

just getting the shape going.

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"I THINK, THEREFORE I AM"
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# 19 14-11-2004 , 09:07 PM
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Hey Dae

Love it!!!! Just love some of those challenges on
CG Talk/Networks, they really do show off some great talent out there. Keep this coming, looks promising.

Oh if you need to make stars in Photoshop:

Create File, fill with noise (mono chromatic) at 999 then go to Filter>Stylize>diffuse and hit darken> apply, then repeat darken till happy..... Then add a sprinkling of , oops sorry thats Delia Smith!!!

Laters
_J

# 20 14-11-2004 , 09:35 PM
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hey dae,

long time no see, looking good there mate, very halo combat evolved user added image

that drop ship?, is it your final shape? just a lead in to another question?

later mate - murph


MURPH
# 21 15-11-2004 , 02:39 PM
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Thanks Jango, I shall give that a try, there are some really talented people like Kurt and many others,user added image

hey Murph yeah long time no see, I like the shape of the ship so for now it will stay, I didnt intend for the helmet to be like a Halo one.

been adding some detail to the helmet, and started the head,

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# 22 15-11-2004 , 03:52 PM
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It kinda looks to me like with the head in there the angle that the helmet is pointing would obstuct a lot of his vision. and it kinda looks like it would be uncomfortable. But it is a great model and I can't wait to see it done.

# 23 17-11-2004 , 11:31 AM
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update

Thanks brently I didn't see that, I will see I can amend that without disrupting the overall shape

Here is his torso, once the body is done I will start on the armour.

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"I THINK, THEREFORE I AM"
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# 24 18-11-2004 , 08:22 PM
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update

hello everybody

almost finished his chest and back, I must say thanks to SM and Kurt for that fantastic ninja tutorial anyway here it is

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk

Last edited by dae; 18-11-2004 at 08:27 PM.
# 25 18-11-2004 , 10:43 PM
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I agree, the ninja tutorial rocks user added image Looking forward to the end result of this!

# 26 18-11-2004 , 11:07 PM
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Looking good mate... your improving with every project keep it up...

I dont think I'll have time for my entry for that challenge..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 27 18-11-2004 , 11:47 PM
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Hey Dae.....Wow, looking really cool so far..I like the way it is coming out...Will be keeping an eye out for this one...Keep it up Dae. user added image user added image



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# 28 19-11-2004 , 10:22 AM
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thanks

Thanks very much guys and thanks for your support, it helps alot.user added image

I dont think I'll have time for my entry for that challenge..

Thats sucks big time Kurt, I liked the theme you are working on, the old GOOD vs EVIL theme, cant realy get more iconic than that.

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"I THINK, THEREFORE I AM"
René Descartes

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# 29 19-11-2004 , 03:27 PM
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I'm impressed m8 - looking dam good - i couldn't get close to that if i wanted to - cant wait for the finished work...how much time have you spent on this so far, and how long have you been modelling for?

# 30 19-11-2004 , 04:58 PM
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thanks Deathwish, I have spent pretty much every lunch hour since the 21st October modeling everything, cant really do much on the weekends as tend to work on those, anyway I started using Maya in January 2004 before that I used Lightwave (still do no and then) that started about July 25th, my first model can be found at SimplyLightwaveuser added image

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"I THINK, THEREFORE I AM"
René Descartes

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