Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Yeah he has character alright, hes an Asthma sufferer and smokes and hes gonna have a cataract too with an enlarged eye.
Cant say anymore though right now:p
No CPS here dude, just my favourite: SubD surface modelling.
As for my work flow, erm just start with a cube for the head, cut in the basic loops then convert back and forth from poly to sub D
to fine tune the head, then once Im happy with that save a lo res copy out to do blend shape later before a hi res Sub D to Poly conversion.
And the shirt starts out as a poly plane in the front view. I generally shape the shirt and delete the unused poly faces so you have like a flat cardboard cut out of the shirt, then I extrude the faces back twice for the depth and shape to fit, then cut in detail for seams and generic creases. Will post a screen at intervals for you if this isnt clear.
You couldnt get any simpler really I wouldnt think. Although you could use a cube but you'd have more verts to deal at the first stage which isnt really necessary. Hope this helps
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off