This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Might want to try to make the hands a bit more dynamics though, as I feel the look like quite flat, as if the dragon uses them to flip his toasty victims in the BBQ.
I was going to have the dragon hold a toasted marshmellow on a stick, to represent fire, but it looked rather odd without a texture So Iv'e left it as is.
It has more of a flying dinosaur feel to it then a dragon... but non the less, still impressive. The body seems to thick for a flying animal, or maybe the legs are to thick.
If I remember correctly the wing size is proportional to the body size. In that the larger(fatter) the body the smaller the wings or wing span should be. Basic evolutionary rules bieng applied. Don't mind me.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off