Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 13-10-2005 , 10:35 AM
ahmagnet's Avatar
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Join Date: Jun 2005
Posts: 18
I mean where it goes to back. Ears don't move, that is why he said there is not need as long as the poly are mostly 4 sided instead of 5 sides, triangles r ok to him.

Is my collarbone off?

# 17 13-10-2005 , 11:53 PM
thebrianproject's Avatar
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Join Date: Dec 2002
Location: san francisco
Posts: 88
i dont think that the dip into the sternum is that deep, and wide on the colarbone. if you put your thumb up to the center of your own it should be about that wide.

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