Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 07-03-2006 , 11:06 PM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297
cool! - u got any links to some of ya work??

also, i need some help with the eyes... they r a nurbs sphere with a blinn + texture. is there a setting i can adjust to reduce some of the reflection? they seem to reflect the horizon & look a little glassy.

# 17 07-03-2006 , 11:08 PM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297
glassy eyes

Attached Images
# 18 08-03-2006 , 02:43 AM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297

# 19 08-03-2006 , 05:41 AM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297
HELP?

can anyone offer a suggestion for the eyes?
at the moment they are a binn with texture, reflection set to 1 & reflection blur set to 5 (as I'm tryin to get rid of the sharp horizontal line of the horizon's reflection) I don't want to remove reflections all together, maybe just reflect the light?

maybe i should be doing another way?? maybe a phong??

Attached Thumbnails

Last edited by tiddles; 08-03-2006 at 06:03 AM.
# 20 08-03-2006 , 06:19 AM
concorddawned's Avatar
Registered User
Join Date: Feb 2006
Location: Sydney
Posts: 184
I think they look Great, try setting the Reflection to .2 or something..

# 21 08-03-2006 , 07:20 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300

Originally posted by tiddles
cool! - u got any links to some of ya work??

Unfortunatly not a the mo, bit swamped with work but its something thats on my to do list!

# 22 19-03-2006 , 08:12 PM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297
UPDATE ::

Well it's been a while & I have done bugger all (too busy with everything else i guess :headbang: )

Anyway, I adjust the reflection on the eyes (thanks for the suggestion concorddawned) and that helped alot. I then stumbled across a tool in Maya hidden in the FUR menu (of all places :p ) that allowed me to paint away the fur in his mouth & also allowed me to brush the furs direction. :attn:

So here he is for now....
Also, is there a way to paint color on a nurb surface? As I'd like to be able to darken the inside of his mouth and maybe paint on some lips...

PS: made another animation test, this time he is sort of panting. let me know what you think...

https://dhost.info/tiddles/link.html

Attached Thumbnails
# 23 20-03-2006 , 06:53 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hello tiddles,

I like your character. If you want to paint the inside of it's mouth try out the 3D paint tool. If you select the geometry you want to paint then select the 3D paint tool from the texturing menu you will be able to paint on the geometry you chose.

Here's a tutorial on using the tool, hope it helps.

Take it easy,

Mat.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off