Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 03-05-2006 , 11:43 PM
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yea the eye brow is flat right now. I havent got into that part yet. Ive spent most of my time on the beak and lower lip but your def right on the beak. I dont like how th edges are very round when you combine polys at the end so what I planed on doing was wait until i combined the 2 sections, deleted the beak right after the nostrils and rebuild it since its alot easier to get things centers when you got a whole instead of a half. Yea I plan on doing the eyebrows when i finished with his mouth area though


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# 17 04-05-2006 , 12:16 AM
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See this is the wire, I didnt get started on the eye brow part yet.

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# 18 04-05-2006 , 03:08 AM
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Ok this is all I could finish for now and thats because my shift at work just ended. I will work on it somemore tomorrow. Im getting fustrated with the eyebrow shape but I guess ill finish it later because when I get home, Im going to play my xbox 360

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# 19 04-05-2006 , 12:51 PM
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very nice progress ...10 hrs ...wow ...wireframe looks nice and clean ..love the work so far ..i think out of the three dragon tuts in work in progress right now yours wins lol ...

# 20 05-05-2006 , 08:47 PM
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Ok heres a update. After I combined it, I realized I need more detail around the eye area so I guess ill work on that section a little bit later. Im about to go out and play with my daughter so i probably wont work on it until sunday morning so around 3 sunday afternnoon, I should be finished. Alls left is some neck detail. eye and a little chin

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# 21 05-05-2006 , 08:49 PM
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not bad, not bad! user added image


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# 22 05-05-2006 , 08:55 PM
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wow very good .... ..user added image

# 23 05-05-2006 , 09:09 PM
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Matt, how does that beak look. I made it shorter yet rounder


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# 24 05-05-2006 , 09:17 PM
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i like it alot better ... bring out the detail in the snout and also better flow with the bottom jaw

love how this is turning out ..very impressive ...


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# 25 06-05-2006 , 03:49 PM
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Woah, I really like it. Congrats

# 26 10-05-2006 , 05:17 PM
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I finally started working onthe body. Ive been caught up with other things trying to register for the semester but I got to working on it yesterday and some today so heres what I got so far. ALot more work needs to be done but its comming along

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# 27 10-05-2006 , 05:18 PM
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another shot

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# 28 10-05-2006 , 05:19 PM
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look good so far ... keep it up ... cant wait to see more updates ....

# 29 10-05-2006 , 05:20 PM
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im taking my time because I dont know if I want to go with 4 legs to 2. If I go with 4 legs, Im going to have to move his wing towards the middle of his back instead of in the arms postion that its in now. Hmmmm if anyone has good ref pics of how dragon front legs should look, ill start working on it and then see what I like. I looked online but no realli good ones that I seen so far


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# 30 16-05-2006 , 01:48 AM
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Ok, I got to work a little more on the body. Im going to take abrake from it even though Ive been braking for a while but this body is agrivating me so heres what I got so far. Maybe when I get so unfustrated then ill get back at it

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