This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
yeah... still have to make those old school knights :p
so have to make a couple of them just create a bit other armor and stuff
android are bassicly often the same
so just a other color of armor would surfice
for the knights i use the joan of arc pics that are just good refrence images... i hope i can complete this before the end august i think it's gonna be close
not n00b... thnx for that
i've only been working with maya for 2 months now..
when i look at the guys who work at normal level.. that's way much better then mine
my modeling skills are between n00b and normal,
but my texturing and rendering are way below n00b :p
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