Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 24-11-2002 , 10:32 AM
Roman's Avatar
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hehe.. it worked.. :p

# 17 24-11-2002 , 08:36 PM
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So, no comments? Is it that bad? user added image


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# 18 24-11-2002 , 09:39 PM
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Wow. I like it. I'm guessing you did that with a layer and particles?I can't do layers and aren't all that good with particles. ANyway, nice job and keep up the good work!

# 19 24-11-2002 , 10:25 PM
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Actually no. I rendered the particle snow with alpha channel to a tif sequence. Then I imported the video footage in After Effects, stabilized it, played around with the colors and finally added the snow on top of all.

What should be still done is to "track" the movement of the camera in maya so the snow would move according to the slight jitter of the real camera. Few mask objects on the major trees would add some realism too (so that the snow doesn't always show "through" the trees)...

Just playing around... user added image


Kari
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Do a lot, Fail a lot and Learn a lot!
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