Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 31-08-2006 , 11:54 PM
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Join Date: Aug 2006
Posts: 29
You know how at the start of this I said it might be something incredibly newbish?

Well.. I bought another training book this weekend, one which inlucded the cruicial line that no other book so far had said...

"IPR is a photo realistic test render for previews. In order to render fully go to the render menu.. " etc etc....

Yes, I thought that IPR was full render and the little button next to it was preview...

Sorry folks user added image

# 17 01-09-2006 , 12:32 AM
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Is it rendering ok now?

Dont worry about it, when I started I got so confused when I was trying to find things (like getting nurbs, polys and subd's mixed up!)

Cheers

# 18 01-09-2006 , 12:32 AM
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Join Date: Aug 2006
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Yes looks a lot better, the shadows still look jagged, but Ipresume this is a shadow setting rather than a render issue

# 19 01-09-2006 , 06:06 AM
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Join Date: Mar 2005
Location: London
Posts: 1,135
depends on wat shadow ur using
depth map or raytracing

if its depth map turn up the size to like 1024x1024

raytracing u may nees to tweak setting a bit


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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