Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 23-10-2006 , 04:39 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Sounds a bit strange that, as on every PC that I've used maya on (including some really rubbish spec Pc's with internal graphics cards) theres never been a problem in rendering as creating the image is a software process not strictly a graphics card one (as the card just displays what the software says and the iff image codec is included in the maya software)

One thing to give a go would be to import the scene into a new scene and give it a go from there, sometimes when I have severe problems that seems to sort things out?

Do you have this problem with other scenes, say just create a new scene and then create a nurbs sphere and just render that to see if you get the standard gray lambert sphere?

Cheers


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads