Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 22-11-2006 , 11:52 PM
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Hey Matt, just had a thought, have a look at the film "Treamors" with Kevin Bacon, they have some Giant worms in that which might help you visulise the animation etc..


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# 17 23-11-2006 , 06:18 AM
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thanks... and uhh I'm thinking about removing the first picture user added image it's uhh... controversial? user added image

Anyawy- I've done some more work, I'm making the tough rib-ring structure user added image

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# 18 23-11-2006 , 07:30 AM
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just a quick little out-of-boredom render user added image

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# 19 23-11-2006 , 10:24 AM
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Niiice. Keep it up, Matt. user added image

# 20 23-11-2006 , 11:56 AM
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lol, 'dune worm porno'

Looking good thus far! Can't wait to see your progress!


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# 21 23-11-2006 , 03:15 PM
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dune worm porn..?

at least Matt's took its false teeth out first...lol,


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# 22 24-11-2006 , 06:04 AM
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ugh... UV mapping of this beast is taking a while. I think i'm just going to take it into 3ds Max and pelt map it user added image


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# 23 26-11-2006 , 03:26 PM
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Very nice work so far, I read the pre-quels to the Dune novel and started thinking about doing some models from the series too user added image I had just picked up Maya when I was reading it, started working on a spice harvester and dropped the idea due to school. Now I might just have to finish it and add it in here user added image


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# 24 27-11-2006 , 06:40 AM
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thats a nice backdrop Matt, brings the beast to the full attention of the viewer, where did you do that, photoshop or maya?? and how?

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# 25 27-11-2006 , 07:23 AM
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Thanks guys, i havent had much time to work on it lately... school and sports takes up a big chunk of my time

The background is acheived using Mental Ray and Image Based lighting through HDR images. Tell me if you need more explination user added image


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# 26 29-11-2006 , 01:52 AM
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The modeling looks good, but it seems more mechanical than organic.


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# 27 30-11-2006 , 10:55 PM
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I haven't had much time with this... I play on my high school's ski team so I'm ski racing 2 days a week and running another 4, so I don't have much time.

I'll try to work on it some time this weekend though user added image


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# 28 30-11-2006 , 11:43 PM
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good concept matt. Good to see you modelling again...


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# 29 21-12-2006 , 03:42 AM
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Nice work Matt..
My advice..model it eating a spice harvester... That would look nice..user added image

Love these books.. be glad when i can afford the first of the last two in teh series that Brian and KEvin J anderson are puttin gout... first one hit the shelves a few months ago in hard back... user added image

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# 30 21-12-2006 , 04:39 AM
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image based lighting, you put an image into which node where matt? I know its MR, is it a dome (sphere) with an image (HDR) mapped to it??


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